Sat Aug 08 — In ten of thirteen years the two are within 20% of each other. Their year-on-year growth correlates at −0.13. Two industries arriving at the same number by unrelated routes, until 2024 pulled them apart.
Sat Aug 08 — Broadcasting holds staff 10.3 years, film 7.3, publishing and games 5.4. Pay runs the other way from what that suggests: film pays ₩63.1m against publishing's ₩77.4m while keeping people longer.
Sat Aug 08 — Film, video and audio production is 56.9% women. Publishing and games is 34.1%. Both sit above the whole listed market. The 22.8-point gap inside one sector is the larger fact and the filings do not explain it.
We hold 95 tags in all. 33 of them are on a single piece, and we do not publish a page for those — the tag still shows on the article, it just does not become an address of its own.